Incoming V 1.0.16 and Gluttony's destroyer
Today I don't have an update for you because I think I don't do enough, but I can show you what I am working on.
That is how it currently looks army manager screen:
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Let me know in the comments what you think.
13th Turn
In the incoming update, I am planning to prepare essentials for the planned 13th turn, before the major update, every 13 turn creatures in hideouts will be resurrected so player parties can gain experience.
Incoming mapNoticed that the currently available sizes of maps are too small so I am working on a map 64x64 that also gonna show a concept of gathering experience with the help of the 13th turn.
In the first major update, size 16x16 will be removed and 64x64 will be set as a large.
Also, here is another creature redesign concept:
And tactical note version:
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I will try soon to prepare a place on sta.sh, Storage so players can take a look at incoming planned updates and concepts of redesign creatures.
Get The 8 Sins New Hell Order
The 8 Sins New Hell Order
Turn-based horror strategy game with RPG elements where action take place in hell
Status | Released |
Author | Omegan's Domain |
Genre | Strategy, Role Playing |
Tags | 2D, Creepy, Horror, Monsters, Pixel Art, Retro, Strategy RPG, Turn-based Strategy |
More posts
- The 8 Sins are on sale!Oct 27, 2023
- Optimization and logo in halfwayAug 10, 2023
- Code optimizationAug 04, 2023
- AI in testingJun 22, 2023
- Town screen and town panoramaJun 08, 2023
- Working on AI and Commanders skillsMay 25, 2023
- Progress of A.I.May 11, 2023
- Returning to workApr 24, 2023
- V 1.0.24Feb 17, 2023
- V 1.0.23Jan 20, 2023
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