AI in testing


I haven't made any visible progress since the last time but was a lot of work, but I gonna write it.

New AI is in testing for now without the "the march" module that is it's not even written as a code.

A better army manager will be also used to prepare the town for defence only if the opponent is near.

As for the map


I am polishing the last added biome to make it looks better and adding more objects, the new incoming large map will mainly focus on this biome and it will be for 2 players.

A for concept


In the incoming mayor update, I decided to use that action takes place in hell and in-game probably there will be no "only positive effects", everything will have side effects or only negative effects, here you have the look of the new skill description window.

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