V 1.0.5


In short: a new version 1.0.5 is available, a small improvement has been added to the battlefield and the level up window have been refreshed.


Gluttony:

- Guzzler can now be upgraded to Butcher;

- The description of the unlocked Butcher upgrade has been corrected and the price has been reduced to 200 from 800;

- The cost of upgrading from Guzzler to Butcher has been reduced from 100 to 50;

- Little hunger can now be upgraded to Great hunger;

- The description of the unlocked Great Hunger upgrade has been corrected and the price has been reduced to 200 from 800;

- The cost of upgrading from Little hunger to Great hunger has been reduced from 120 to 60;

Battlefield:

- a limitation to 32 turns has been introduced, in which the invaders run away, losing all mobility points, in the case of an Ai Player fight with a neutral one, he wins;

- The attacker loses 50% of the mobility points on the world map for carrying out the attack;

- Passing a creature's turn causes the execution to turn off, not change the state to the opposite;

- ESC in brings up the quick fight window;

- added turn combat time bar;

- the "Quick fight" button has a note: "(ESC)";

- Fixed an issue where, despite being knocked out, the creature could use any defensive stance;

- A bug with the knockout effect, appearing at the start of the fight but as an animation, and hearing it on the world map in the AI turn has been fixed;

Level up Window:

- Refreshed;

- Fields as described;

- Working buttons have been added;

Healing Screen:
- Mass healing and resurrection causes an exit from the screen;
- updates costs each time the player takes some action;
- the fields have been described;

Trade screen:

- repainting of trade items has been improved;

- buttons to change the quantity by +/- 5 have been added in the transaction window;

- "Selected item" has been added to the "Buy / Sell" button;

- fields are described;

Campaign:

- Fixed bugs where the player is not being the first is:

-- does not move for the computer player;

-- sees the domain of the computer player in front of him;

-- the camera is positioned above the player's capital;

- The starting city fields have been corrected so that the player can select a city by clicking on it;

Others:

- You can enter 1x1 terrain objects that are not of the obstacle type;

- Improved the visual location of items in the second team/city/chest;

- Fixed: repainting portraits, especially large creatures;

- in the city screen, the name of the commander is displayed instead of his type;

- Loading the game already loads drunk potions and cast spells on units;

- Fixed a bug where Autosave only worked when there was a human player first (red);

- The description of the shop/sorcerer in displaying his goods in the World Map level has been improved;

Chest:

- right-clicking to get information about items inside no longer crashes;
- They do not appear in the void (in the air);

Files

The 8 Sins V 1.0.5 58 MB
Dec 11, 2021

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