Devlog 7: Ogres!


Gameplay:

Lots of stuff was added:

- 4 directional animation moves;

- Improved the camera;

- Ammunition;

- Ammo crates;

- melee and ranged combat;

- points;

- enemy and boss spawning;

Map:

Slowly preparing a 2nd level with chessboard tilesets, the action takes place in town.

Design:

Last time was added the last human race, the reds ones, now it's time for fantasy races, these will extremely focus on one or two parameters by the cost of others.

Today we gonna focus on ogres that can be described as heavy tanks.

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